With the development of computer processing power, the number of examples of comic books or strips where the actual drawing is made by computers is increasing, either combined with hand drawings or replacing hand drawing completely. Dave McKean is one of the artists who combine both paper and the digital methods of art for comics, while in 1998 Pete Nash was the first to use fully digitized 3D artwork on his Striker comic strip for The Sun. Computers are also now extensively used for both lettering and coloring.

Usually, such graphics confuse people. Characters are sometimes compared to dumb looking dolls which fail to express any emotions. 3D comics are also very often compared to photo comics. And, that’s why many comics fans still prefer traditional art done by hand with ink or coloring.

It is believed that the so-called silicone graphics lacks a lot due to far from being perfect technologies, and that's why 3D comics tend to look the same. But it is also true that nowadays technologies are not the same and their fast development gives CGI (Computer Generated Imagery) a good chance. The CG-comics bad fame is possibly created by those designers who are actually not capable of traditional drawing, that is, by hand. They consider 3D as an alternative which can help them to realize their creative potential. The result is predictable. Again and again you spot an awkward dummy-marine soldier and a week variation of Barbie doll… Why they look so bad? The reason is just as clear as sky that the artist lacks any sense of style, or he wanted to bite off a piece bigger than he is able to swallow. After all, 3D art demands extremely painstaking work. It is not possible to minimize detailed elaboration, let's say, of the backgrounds. Every smallest detail should be thought of.

Unfortunately, the problem with 3D comics is not only in poor graphics but also in creating nice, well-thought plots. Once on the web there were few erotic art works made with some kind of specially developed software, but even those looked so miserable. Unnaturally turned out limbs, elbows and knees, all reminds of some broken, dead puppets, rather than normal characters. Plus poor, often absolutely empty interiors, sometimes terrible light... As Japanese anime directors used to say: "Why shooting a movie if we can draw it?" Yes, there are 3D animations. And very often they are quite good. But, one thing is 3D animation, and absolutely another is static comics pictures executed by means of the same 3D.

Probably, in the future when databases of these specialized design programs there will be saved enough objects and human types with different emotions, it will be possible to talk about 3D comics as more efficient art. Technologies are still developing and as soon as there is a quality leap, the artist work will change completely.